My year at Coventry University

April 29th, 2010

Now that the year is almost over and most of the work is handed in, it’s time to show you some of it. Below you find information about my modules and the portfolios created as well as a show reel. On this occassion, I would also welcome all the visitors from our film show Smoke & Mirrors 2010.

Individual Project – Webcam Gesture Library

Final Report (PDF) • Poster (PDF) • Demo Video (Vimeo)

Digital Media Technology 2

Portfolio (PDF) • Ident (Vimeo) • “Roll it!” Ad (Vimeo) • Think Different Ad (Vimeo)

3D Modelling and Animation

Portfolio (PDF) • Comanche Animation (Vimeo)

Advanced Games Programming

Portfolio (PDF)

Games & AI

Portfolio (PDF)

Roll it! for iPad and other news

April 10th, 2010

A lot has changed in the past months. First of all, “Roll it!” for iPhone still selling well all over the world, with over 2400 people having downloaded it (since the launch in December). I receive a lot of positive feedback and the game currently ranks in the top 20 of dice games in 5 countries. Additionally, with the upcoming iPhone 4.0 and features like Game Center, stay tuned for exciting new features.

Also, “Roll it!” for iPad made its way into the AppStore and was available since the iPad US-launch on April 3rd. New high-resolution graphics, a 3D splash screen and a landscape mode make the game even more fun to play.

Roll it! for iPad

“Roll it!” keeps on rollin’ …

January 19th, 2010

I just wanted to post a little update on how the game is doing. It’s is very popular and since December 2nd, over 1100 copies have been sold. There is also a new update coming out in the next days – it’s already been submitted to Apple. It contains localisation for the Czech and Swedish language and addresses a bug in the random generator and the auto-resume function.

“Roll it!” – The first week

December 9th, 2009

Since “Roll it!” made its way into the AppStore last week, the number of daily downloads keeps increasing. It’s great to see how it gains popularity. According to appfigures.com, it’s already Top 50 (44) in the category Games/Dice in the US store. The feedback is amazing and I’m really happy the app finds such an echo. In the meantime, version 1.0.1 got released, fixing a problem with the vibrate setting and correcting a word in the german localisation.

MoH:SH Fragmovies

December 2nd, 2009

Since vimeo deleted all my gaming videos, I began to upload them again to gotgame.com and youtube. Youtube blocks some of the audio, so I’m currently trying different sites, blip.tv also seems to be an option. Let me know in the comments if you know a good site for that purpose.

See the videos »

“Roll it!” for iPhone released

December 1st, 2009

I’m proud to announce that Roll it! (aka Yahtzee), the classic Yahtzee game for the iPhone, has finally made its way into the App Store. Enjoy!

Yahtzee 1.0 submitted!

August 11th, 2009

The first release version of Yahtzee is finally done. I submitted it to Apple for their approval today. Let’s hope they process it quickly and the app will be in the App Store soon. Thanks to everyone who contributed to the development and testing.

Exercise 10 – 3D

December 6th, 2008

texture-cube.pngProcessing is capable of importing 3D models in various formats from your favourite modeling program. This post shows examples and explains what you plugins you might need.

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Exercise 9 – Video

November 23rd, 2008

color-tracking.pngThis weeks post is all about video. We create a very cool video player with some 3D effects, a video recorder and ultimately a little programm that allows you to track objects based on their color.

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Wavelet exercises

November 19th, 2008