Archive for June, 2011

Houdini Procedural City/Garden

Wednesday, June 15th, 2011

Although this project dates back to February, I just did not find the time to wrap it up and upload it. Find below some sample images, an instruction video and source download.

The goal was to create a Houdini Digital Asset that allows the procedural generation of a garden and city. The tool created offers a variety of options such as scattering based on a map, loading custom geometry, control over height and altitude as well as further controls to visualise and interact with the output.

Houdini procedural city

Houdini procedural garden



Download City/Garden HDA (ZIP, 0.6 MB)

Master’s Project — Dev Log

Tuesday, June 7th, 2011

The first three terms of my Master’s course are done and only the final dissertation is left to do. My topic is about the creation of an FRep Modeller in Houdini using the Houdini Development Kit (HDK). This post will be be used as a personal log, documenting key decisions, progress and solutions to problems encountered on the way to completion.

I officially started work on the June, 7th. Read the whole article to find out more.

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