Although this project dates back to February, I just did not find the time to wrap it up and upload it. Find below some sample images, an instruction video and source download.
The goal was to create a Houdini Digital Asset that allows the procedural generation of a garden and city. The tool created offers a variety of options such as scattering based on a map, loading custom geometry, control over height and altitude as well as further controls to visualise and interact with the output.


