Archive for the ‘Roll it!’ Category

Dice have been rolled, over 6000 times …

Tuesday, April 12th, 2011

After being a busy with studies and, to be honest, a lazy blogger, I want to start catching up and share some projects and new numbers with you. As you know, “Roll it!” has been on Apple’s AppStore  Since the end of 2009. I’m happy to let you know that so far it has made it’s journey to over 6000 iPhones, iPod touches and iPads in more than 30 countries.

Another great thing is that since the introduction of Game Center support, hundreds of players are competing online, every day.

Thanks to everyone for their support. Of course, you can still get it in case you haven’t tried it out already. Have fun and as always – keep on rollin’!

Available on the App Store

Roll it! for iPad and other news

Saturday, April 10th, 2010

A lot has changed in the past months. First of all, “Roll it!” for iPhone still selling well all over the world, with over 2400 people having downloaded it (since the launch in December). I receive a lot of positive feedback and the game currently ranks in the top 20 of dice games in 5 countries. Additionally, with the upcoming iPhone 4.0 and features like Game Center, stay tuned for exciting new features.

Also, “Roll it!” for iPad made its way into the AppStore and was available since the iPad US-launch on April 3rd. New high-resolution graphics, a 3D splash screen and a landscape mode make the game even more fun to play.

Roll it! for iPad

“Roll it!” keeps on rollin’ …

Tuesday, January 19th, 2010

I just wanted to post a little update on how the game is doing. It’s is very popular and since December 2nd, over 1100 copies have been sold. There is also a new update coming out in the next days – it’s already been submitted to Apple. It contains localisation for the Czech and Swedish language and addresses a bug in the random generator and the auto-resume function.

“Roll it!” – The first week

Wednesday, December 9th, 2009

Since “Roll it!” made its way into the AppStore last week, the number of daily downloads keeps increasing. It’s great to see how it gains popularity. According to appfigures.com, it’s already Top 50 (44) in the category Games/Dice in the US store. The feedback is amazing and I’m really happy the app finds such an echo. In the meantime, version 1.0.1 got released, fixing a problem with the vibrate setting and correcting a word in the german localisation.