Archive for the ‘Programming’ Category

NCCA Group Projects 2011

Tuesday, April 12th, 2011

The last months have been busy at the NCCA with a lot of projects, most of them will be shown here soon. Let’s start this with the group project that we handed in a month ago.

The game is simple: The world is ending. Can you escape the nightmare?


Thanks to my group members Firuze Kiraz, Elliot Spence, Alex Poolton, Pete Smith and Simon Roth. It was amazing to work on such a great project with such great people. My main contributions were developing the scripting interface and its integration (Lua), event/animation system, lead of Mac platform development and general coding tasks. More videos of this year’s group projects below.

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Roll it! for iPad and other news

Saturday, April 10th, 2010

A lot has changed in the past months. First of all, “Roll it!” for iPhone still selling well all over the world, with over 2400 people having downloaded it (since the launch in December). I receive a lot of positive feedback and the game currently ranks in the top 20 of dice games in 5 countries. Additionally, with the upcoming iPhone 4.0 and features like Game Center, stay tuned for exciting new features.

Also, “Roll it!” for iPad made its way into the AppStore and was available since the iPad US-launch on April 3rd. New high-resolution graphics, a 3D splash screen and a landscape mode make the game even more fun to play.

Roll it! for iPad

“Roll it!” keeps on rollin’ …

Tuesday, January 19th, 2010

I just wanted to post a little update on how the game is doing. It’s is very popular and since December 2nd, over 1100 copies have been sold. There is also a new update coming out in the next days – it’s already been submitted to Apple. It contains localisation for the Czech and Swedish language and addresses a bug in the random generator and the auto-resume function.

“Roll it!” – The first week

Wednesday, December 9th, 2009

Since “Roll it!” made its way into the AppStore last week, the number of daily downloads keeps increasing. It’s great to see how it gains popularity. According to appfigures.com, it’s already Top 50 (44) in the category Games/Dice in the US store. The feedback is amazing and I’m really happy the app finds such an echo. In the meantime, version 1.0.1 got released, fixing a problem with the vibrate setting and correcting a word in the german localisation.